| 22 | | |
|---|
| 23 | | protected var map:Map; |
|---|
| 24 | | private var starting:Point; |
|---|
| 25 | | |
|---|
| 26 | | protected var polyLines:Array = []; // all markers |
|---|
| 27 | | private var polylinesByName:Object = {}; |
|---|
| 28 | | |
|---|
| 29 | | // enable this if you want intermediate zooming steps to |
|---|
| 30 | | // stretch your graphics instead of reprojecting the points |
|---|
| 31 | | // it looks worse and probably isn't faster, but there it is :) |
|---|
| 32 | | public var scaleZoom:Boolean = false; |
|---|
| 33 | | |
|---|
| 34 | | public function PolyLinesClip(map:Map) |
|---|
| 35 | | { |
|---|
| 36 | | this.map = map; |
|---|
| 37 | | this.x = map.getWidth() / 2; |
|---|
| 38 | | this.y = map.getHeight() / 2; |
|---|
| 39 | | |
|---|
| 40 | | map.addEventListener(MapEvent.START_ZOOMING, onMapStartZooming); |
|---|
| 41 | | map.addEventListener(MapEvent.STOP_ZOOMING, onMapStopZooming); |
|---|
| 42 | | map.addEventListener(MapEvent.ZOOMED_BY, onMapZoomedBy); |
|---|
| 43 | | map.addEventListener(MapEvent.START_PANNING, onMapStartPanning); |
|---|
| 44 | | map.addEventListener(MapEvent.STOP_PANNING, onMapStopPanning); |
|---|
| 45 | | map.addEventListener(MapEvent.PANNED, onMapPanned); |
|---|
| 46 | | map.addEventListener(MapEvent.RESIZED, onMapResized); |
|---|
| 47 | | map.addEventListener(MapEvent.EXTENT_CHANGED, updatePolyLines); |
|---|
| 48 | | } |
|---|
| 49 | | |
|---|
| 50 | | public function addPolyLine(polyLine:PolyLine):void |
|---|
| 51 | | { |
|---|
| 52 | | |
|---|
| 53 | | polylinesByName[polyLine.id] = polyLine; |
|---|
| 54 | | polyLines.push(polyLine); |
|---|
| 55 | | } |
|---|
| 56 | | |
|---|
| 57 | | public function getPolyLine(id:String):PolyLine |
|---|
| 58 | | { |
|---|
| 59 | | |
|---|
| 60 | | return polylinesByName[id] as PolyLine; |
|---|
| 61 | | } |
|---|
| 62 | | |
|---|
| 63 | | public function removePolyLine(id:String):void |
|---|
| 64 | | { |
|---|
| 65 | | var polyLine:PolyLine = getPolyLine(id); |
|---|
| 66 | | if (polyLine) { |
|---|
| 67 | | |
|---|
| 68 | | |
|---|
| 69 | | var index:int = polyLines.indexOf(polyLine); |
|---|
| 70 | | if (index >= 0) { |
|---|
| 71 | | polyLines.splice(index,1); |
|---|
| 72 | | } |
|---|
| 73 | | |
|---|
| 74 | | delete polylinesByName[polyLine.id]; |
|---|
| 75 | | } |
|---|
| 76 | | } |
|---|
| 77 | | |
|---|
| 78 | | /** |
|---|
| 79 | | * Redraw each active polyLine |
|---|
| 80 | | */ |
|---|
| 81 | | public function updatePolyLines(event:Event=null):void |
|---|
| 82 | | { |
|---|
| 83 | | this.graphics.clear(); |
|---|
| 84 | | for each (var polyLine:PolyLine in polyLines) { |
|---|
| 85 | | updatePolyLine(polyLine); |
|---|
| 86 | | } |
|---|
| 87 | | } |
|---|
| 88 | | /** |
|---|
| 89 | | * Update an individual polyLine - determine its visibility and draw if so |
|---|
| 90 | | */ |
|---|
| 91 | | public function updatePolyLine(polyLine:PolyLine):void |
|---|
| 92 | | { |
|---|
| 93 | | var w:Number = map.getWidth() * 2; |
|---|
| 94 | | var h:Number = map.getHeight() * 2; |
|---|
| 95 | | |
|---|
| 96 | | var localPointsArray:Array=new Array(); |
|---|
| 97 | | var i:uint=0; |
|---|
| 98 | | |
|---|
| 99 | | this.graphics.lineStyle(polyLine.lineThickness,polyLine.lineColor,polyLine.lineAlpha,polyLine.pixelHinting,polyLine.scaleMode,polyLine.caps,polyLine.joints,polyLine.miterLimit); |
|---|
| 100 | | |
|---|
| 101 | | var boundaryWindow:Rectangle=new Rectangle(-w/2,-h/2,w,h); |
|---|
| 102 | | |
|---|
| 103 | | // Calculate local coordinates for each point |
|---|
| 104 | | for (i=0;i<polyLine.locationsArray.length;i++) |
|---|
| 105 | | { |
|---|
| 106 | | var tLocation:Location=polyLine.locationsArray[i]; |
|---|
| 107 | | var point:Point = map.locationPoint(tLocation, this); |
|---|
| 108 | | localPointsArray.push(point); |
|---|
| 109 | | } |
|---|
| 110 | | |
|---|
| 111 | | for (i=1;i<polyLine.locationsArray.length;i++) |
|---|
| 112 | | { |
|---|
| 113 | | // Create duplicates of each point for clipping |
|---|
| 114 | | var tPoint1:Point=new Point(localPointsArray[i-1].x,localPointsArray[i-1].y); |
|---|
| 115 | | var tPoint2:Point=new Point(localPointsArray[i].x,localPointsArray[i].y); |
|---|
| 116 | | |
|---|
| 117 | | // Clip each point and draw if visible |
|---|
| 118 | | if (clipLineToRect(tPoint1,tPoint2,boundaryWindow)) |
|---|
| 119 | | { |
|---|
| 120 | | this.graphics.moveTo(tPoint1.x,tPoint1.y); |
|---|
| 121 | | this.graphics.lineTo(tPoint2.x,tPoint2.y); |
|---|
| 122 | | } |
|---|
| 123 | | } |
|---|
| 124 | | } |
|---|
| 125 | | |
|---|
| 126 | | /** |
|---|
| 127 | | * Test for a line intersection. TODO - tidy up as no need to calc line equation twice |
|---|
| 128 | | */ |
|---|
| 129 | | private function lineIntersectLine( v1:Point, v2:Point, v3:Point, v4:Point ):Boolean |
|---|
| 130 | | { |
|---|
| 131 | | var denom:Number = ((v4.y - v3.y) * (v2.x - v1.x)) - ((v4.x - v3.x) * (v2.y - v1.y)); |
|---|
| 132 | | var numerator:Number = ((v4.x - v3.x) * (v1.y - v3.y)) - ((v4.y - v3.y) * (v1.x - v3.x)); |
|---|
| 133 | | var numerator2:Number = ((v2.x - v1.x) * (v1.y - v3.y)) - ((v2.y - v1.y) * (v1.x - v3.x)); |
|---|
| 134 | | if ( denom == 0.0 ) |
|---|
| 135 | | { |
|---|
| 136 | | if ( numerator == 0.0 && numerator2 == 0.0 ) return false;//COINCIDENT; |
|---|
| 137 | | return false;// PARALLEL; |
|---|
| 138 | | } |
|---|
| 139 | | var ua:Number = numerator / denom; |
|---|
| 140 | | var ub:Number = numerator2/ denom; |
|---|
| 141 | | return (ua >= 0.0 && ua <= 1.0 && ub >= 0.0 && ub <= 1.0); |
|---|
| | 22 | protected var map:Map; |
|---|
| | 23 | |
|---|
| | 24 | protected var drawCoord:Coordinate; |
|---|
| | 25 | |
|---|
| | 26 | protected var polyLines:Array = []; // all markers |
|---|
| | 27 | protected var polylinesByName:Object = {}; |
|---|
| | 28 | |
|---|
| | 29 | // enable this if you want intermediate zooming steps to |
|---|
| | 30 | // stretch your graphics instead of reprojecting the points |
|---|
| | 31 | // you'll probably want to set scaleMode to "none" in your polyline |
|---|
| | 32 | // if you enable this |
|---|
| | 33 | public var scaleZoom:Boolean = true; |
|---|
| | 34 | |
|---|
| | 35 | protected var _dirty:Boolean = true; |
|---|
| | 36 | |
|---|
| | 37 | public function PolyLinesClip(map:Map) |
|---|
| | 38 | { |
|---|
| | 39 | this.map = map; |
|---|
| | 40 | this.x = map.getWidth() / 2; |
|---|
| | 41 | this.y = map.getHeight() / 2; |
|---|
| | 42 | |
|---|
| | 43 | drawCoord = map.grid.centerCoordinate.copy(); |
|---|
| | 44 | |
|---|
| | 45 | map.addEventListener(MapEvent.START_ZOOMING, onMapStartZooming); |
|---|
| | 46 | map.addEventListener(MapEvent.STOP_ZOOMING, onMapStopZooming); |
|---|
| | 47 | map.addEventListener(MapEvent.ZOOMED_BY, onMapZoomedBy); |
|---|
| | 48 | map.addEventListener(MapEvent.START_PANNING, onMapStartPanning); |
|---|
| | 49 | map.addEventListener(MapEvent.STOP_PANNING, onMapStopPanning); |
|---|
| | 50 | map.addEventListener(MapEvent.PANNED, onMapPanned); |
|---|
| | 51 | map.addEventListener(MapEvent.RESIZED, onMapResized); |
|---|
| | 52 | map.addEventListener(MapEvent.EXTENT_CHANGED, onMapExtentChanged); |
|---|
| | 53 | map.addEventListener(MapEvent.RENDERED, updatePolyLines); |
|---|
| | 54 | } |
|---|
| | 55 | |
|---|
| | 56 | public function addPolyLine(polyLine:PolyLine):void |
|---|
| | 57 | { |
|---|
| | 58 | polylinesByName[polyLine.id] = polyLine; |
|---|
| | 59 | polyLines.push(polyLine); |
|---|
| | 60 | dirty = true; |
|---|
| | 61 | } |
|---|
| | 62 | |
|---|
| | 63 | public function getPolyLine(id:String):PolyLine |
|---|
| | 64 | { |
|---|
| | 65 | return polylinesByName[id] as PolyLine; |
|---|
| | 66 | } |
|---|
| | 67 | |
|---|
| | 68 | public function removePolyLine(id:String):void |
|---|
| | 69 | { |
|---|
| | 70 | var polyLine:PolyLine = getPolyLine(id); |
|---|
| | 71 | if (polyLine) { |
|---|
| | 72 | var index:int = polyLines.indexOf(polyLine); |
|---|
| | 73 | if (index >= 0) { |
|---|
| | 74 | polyLines.splice(index,1); |
|---|
| | 75 | } |
|---|
| | 76 | delete polylinesByName[polyLine.id]; |
|---|
| | 77 | } |
|---|
| | 78 | } |
|---|
| | 79 | |
|---|
| | 80 | /** |
|---|
| | 81 | * Redraw each active polyLine |
|---|
| | 82 | */ |
|---|
| | 83 | public function updatePolyLines(event:Event=null):void |
|---|
| | 84 | { |
|---|
| | 85 | if (!dirty) return; |
|---|
| | 86 | |
|---|
| | 87 | trace('updating polylines'); |
|---|
| | 88 | |
|---|
| | 89 | drawCoord = map.grid.centerCoordinate.copy(); |
|---|
| | 90 | |
|---|
| | 91 | scaleX = scaleY = 1; |
|---|
| | 92 | |
|---|
| | 93 | x = map.getWidth()/2; |
|---|
| | 94 | y = map.getHeight()/2; |
|---|
| | 95 | |
|---|
| | 96 | this.graphics.clear(); |
|---|
| | 97 | for each (var polyLine:PolyLine in polyLines) { |
|---|
| | 98 | updatePolyLine(polyLine); |
|---|
| | 99 | } |
|---|
| | 100 | |
|---|
| | 101 | dirty = false; |
|---|
| | 102 | } |
|---|
| | 103 | |
|---|
| | 104 | /** |
|---|
| | 105 | * Update an individual polyLine - determine its visibility and draw if so |
|---|
| | 106 | */ |
|---|
| | 107 | public function updatePolyLine(polyLine:PolyLine):void |
|---|
| | 108 | { |
|---|
| | 109 | var w:Number = map.getWidth() * 2; |
|---|
| | 110 | var h:Number = map.getHeight() * 2; |
|---|
| | 111 | |
|---|
| | 112 | var localPointsArray:Array=new Array(); |
|---|
| | 113 | var i:uint=0; |
|---|
| | 114 | |
|---|
| | 115 | this.graphics.lineStyle(polyLine.lineThickness,polyLine.lineColor,polyLine.lineAlpha,polyLine.pixelHinting,polyLine.scaleMode,polyLine.caps,polyLine.joints,polyLine.miterLimit); |
|---|
| | 116 | |
|---|
| | 117 | var boundaryWindow:Rectangle=new Rectangle(-w/2,-h/2,w,h); |
|---|
| | 118 | |
|---|
| | 119 | // Calculate local coordinates for each point |
|---|
| | 120 | for (i=0;i<polyLine.locationsArray.length;i++) |
|---|
| | 121 | { |
|---|
| | 122 | var tLocation:Location=polyLine.locationsArray[i]; |
|---|
| | 123 | var point:Point = map.locationPoint(tLocation, this); |
|---|
| | 124 | localPointsArray.push(point); |
|---|
| | 125 | } |
|---|
| | 126 | |
|---|
| | 127 | for (i=1;i<polyLine.locationsArray.length;i++) |
|---|
| | 128 | { |
|---|
| | 129 | // Create duplicates of each point for clipping |
|---|
| | 130 | var tPoint1:Point=new Point(localPointsArray[i-1].x,localPointsArray[i-1].y); |
|---|
| | 131 | var tPoint2:Point=new Point(localPointsArray[i].x,localPointsArray[i].y); |
|---|
| | 132 | |
|---|
| | 133 | // Clip each point and draw if visible |
|---|
| | 134 | if (clipLineToRect(tPoint1,tPoint2,boundaryWindow)) |
|---|
| | 135 | { |
|---|
| | 136 | this.graphics.moveTo(tPoint1.x,tPoint1.y); |
|---|
| | 137 | this.graphics.lineTo(tPoint2.x,tPoint2.y); |
|---|
| | 138 | } |
|---|
| | 139 | } |
|---|
| | 140 | } |
|---|
| | 141 | |
|---|
| | 142 | /** |
|---|
| | 143 | * Test for a line intersection. TODO - tidy up as no need to calc line equation twice |
|---|
| | 144 | */ |
|---|
| | 145 | protected function lineIntersectLine( v1:Point, v2:Point, v3:Point, v4:Point ):Boolean |
|---|
| | 146 | { |
|---|
| | 147 | var denom:Number = ((v4.y - v3.y) * (v2.x - v1.x)) - ((v4.x - v3.x) * (v2.y - v1.y)); |
|---|
| | 148 | var numerator:Number = ((v4.x - v3.x) * (v1.y - v3.y)) - ((v4.y - v3.y) * (v1.x - v3.x)); |
|---|
| | 149 | var numerator2:Number = ((v2.x - v1.x) * (v1.y - v3.y)) - ((v2.y - v1.y) * (v1.x - v3.x)); |
|---|
| | 150 | if ( denom == 0.0 ) |
|---|
| | 151 | { |
|---|
| | 152 | if ( numerator == 0.0 && numerator2 == 0.0 ) return false;//COINCIDENT; |
|---|
| | 153 | return false;// PARALLEL; |
|---|
| | 154 | } |
|---|
| | 155 | var ua:Number = numerator / denom; |
|---|
| | 156 | var ub:Number = numerator2/ denom; |
|---|
| | 157 | return (ua >= 0.0 && ua <= 1.0 && ub >= 0.0 && ub <= 1.0); |
|---|
| 148 | | private function clipLineToRect( v1:Point, v2:Point, r:Rectangle ):Boolean |
|---|
| 149 | | { |
|---|
| 150 | | var lowerLeft:Point=new Point( r.x, r.y+r.height ); |
|---|
| 151 | | var upperRight:Point=new Point( r.x+r.width, r.y ); |
|---|
| 152 | | var upperLeft:Point=new Point( r.x, r.y ); |
|---|
| 153 | | var lowerRight:Point=new Point( r.x+r.width, r.y+r.height); |
|---|
| 154 | | |
|---|
| 155 | | // Check completely out the box |
|---|
| 156 | | if (v1.x>upperRight.x && v2.x>upperRight.x) return false; |
|---|
| 157 | | if (v1.x<upperLeft.x && v2.x<upperLeft.x) return false; |
|---|
| 158 | | if (v1.y<upperRight.y && v2.y<upperRight.y) return false; |
|---|
| 159 | | if (v1.y>lowerRight.y && v2.y>lowerRight.y) return false; |
|---|
| 160 | | |
|---|
| 161 | | |
|---|
| 162 | | // check if it is inside |
|---|
| 163 | | if (v1.x > lowerLeft.x && v1.x < upperRight.x && v1.y < lowerLeft.y && v1.y > upperRight.y && |
|---|
| 164 | | v2.x > lowerLeft.x && v2.x < upperRight.x && v2.y < lowerLeft.y && v2.y > upperRight.y ) |
|---|
| 165 | | { |
|---|
| 166 | | return true; |
|---|
| 167 | | } |
|---|
| 168 | | |
|---|
| 169 | | // Calc gradient |
|---|
| 170 | | var gradient:Number=(v2.y-v1.y)/(v2.x-v1.x); |
|---|
| 171 | | // Calc constant |
|---|
| 172 | | var lineConstant:Number=v1.y-gradient*v1.x; |
|---|
| 173 | | |
|---|
| 174 | | // Check intersection with left of viewbox and clip |
|---|
| 175 | | if (lineIntersectLine(v1,v2, upperLeft, lowerLeft ) ) |
|---|
| 176 | | { |
|---|
| 177 | | if (v1.x<v2.x) {v1.x=lowerLeft.x;v1.y=v1.x*gradient+lineConstant;} |
|---|
| 178 | | else {v2.x=lowerLeft.x;v2.y=v2.x*gradient+lineConstant;} |
|---|
| 179 | | } |
|---|
| 180 | | // Check intersection with bottom of viewbox and clip |
|---|
| 181 | | if (lineIntersectLine(v1,v2, lowerLeft, lowerRight)) |
|---|
| 182 | | { |
|---|
| 183 | | if (v1.y>v2.y) {v1.y=lowerRight.y;v1.x=(v1.y-lineConstant)/gradient;} |
|---|
| 184 | | else {v2.y=lowerRight.y;v2.x=(v2.y-lineConstant)/gradient;} |
|---|
| 185 | | } |
|---|
| 186 | | // Check intersection with top of viewbox and clip |
|---|
| 187 | | if (lineIntersectLine(v1,v2, upperLeft, upperRight)) |
|---|
| 188 | | { |
|---|
| 189 | | if (v1.y<v2.y) {v1.y=upperLeft.y;v1.x=(v1.y-lineConstant)/gradient;} |
|---|
| 190 | | else {v2.y=upperLeft.y;v2.x=(v2.y-lineConstant)/gradient;} |
|---|
| 191 | | } |
|---|
| 192 | | // Check intersection with right of viewbox and clip |
|---|
| 193 | | if (lineIntersectLine(v1,v2, upperRight, lowerRight) ) |
|---|
| 194 | | { |
|---|
| 195 | | if (v1.x>v2.x) {v1.x=lowerRight.x;v1.y=v1.x*gradient+lineConstant;} |
|---|
| 196 | | else {v2.x=lowerRight.x;v2.y=v2.x*gradient+lineConstant;} |
|---|
| 197 | | } |
|---|
| 198 | | return true; |
|---|
| 199 | | } |
|---|
| 200 | | |
|---|
| 201 | | |
|---|
| 202 | | private function onMapStartPanning(event:MapEvent):void |
|---|
| 203 | | { |
|---|
| 204 | | starting = new Point(x, y); |
|---|
| 205 | | } |
|---|
| 206 | | |
|---|
| 207 | | private function onMapPanned(event:MapEvent):void |
|---|
| 208 | | { |
|---|
| 209 | | if (starting) { |
|---|
| 210 | | x = starting.x + event.panDelta.x; |
|---|
| 211 | | y = starting.y + event.panDelta.y; |
|---|
| 212 | | } |
|---|
| 213 | | else { |
|---|
| 214 | | x = event.panDelta.x; |
|---|
| 215 | | y = event.panDelta.y; |
|---|
| 216 | | } |
|---|
| 217 | | } |
|---|
| 218 | | |
|---|
| 219 | | private function onMapStopPanning(event:MapEvent):void |
|---|
| 220 | | { |
|---|
| 221 | | if (starting) { |
|---|
| 222 | | x = starting.x; |
|---|
| 223 | | y = starting.y; |
|---|
| 224 | | } |
|---|
| 225 | | updatePolyLines(); |
|---|
| 226 | | } |
|---|
| 227 | | |
|---|
| 228 | | private function onMapResized(event:MapEvent):void |
|---|
| 229 | | { |
|---|
| 230 | | x = event.newSize[0]/2; |
|---|
| 231 | | y = event.newSize[1]/2; |
|---|
| 232 | | updatePolyLines(); |
|---|
| 233 | | } |
|---|
| 234 | | |
|---|
| 235 | | private function onMapStartZooming(event:MapEvent):void |
|---|
| 236 | | { |
|---|
| 237 | | updatePolyLines(); |
|---|
| 238 | | } |
|---|
| 239 | | |
|---|
| 240 | | private function onMapStopZooming(event:MapEvent):void |
|---|
| 241 | | { |
|---|
| 242 | | if (scaleZoom) { |
|---|
| 243 | | scaleX = scaleY = 1.0; |
|---|
| 244 | | } |
|---|
| 245 | | updatePolyLines(); |
|---|
| 246 | | } |
|---|
| 247 | | |
|---|
| 248 | | private function onMapZoomedBy(event:MapEvent):void |
|---|
| 249 | | { |
|---|
| 250 | | if (scaleZoom) { |
|---|
| 251 | | scaleX = scaleY = Math.pow(2, event.zoomDelta); |
|---|
| 252 | | } |
|---|
| 253 | | else { |
|---|
| 254 | | updatePolyLines(); |
|---|
| 255 | | } |
|---|
| 256 | | } |
|---|
| 257 | | |
|---|
| | 164 | protected function clipLineToRect( v1:Point, v2:Point, r:Rectangle ):Boolean |
|---|
| | 165 | { |
|---|
| | 166 | var lowerLeft:Point=new Point( r.x, r.y+r.height ); |
|---|
| | 167 | var upperRight:Point=new Point( r.x+r.width, r.y ); |
|---|
| | 168 | var upperLeft:Point=new Point( r.x, r.y ); |
|---|
| | 169 | var lowerRight:Point=new Point( r.x+r.width, r.y+r.height); |
|---|
| | 170 | |
|---|
| | 171 | // Check completely out the box |
|---|
| | 172 | if (v1.x>upperRight.x && v2.x>upperRight.x) return false; |
|---|
| | 173 | if (v1.x<upperLeft.x && v2.x<upperLeft.x) return false; |
|---|
| | 174 | if (v1.y<upperRight.y && v2.y<upperRight.y) return false; |
|---|
| | 175 | if (v1.y>lowerRight.y && v2.y>lowerRight.y) return false; |
|---|
| | 176 | |
|---|
| | 177 | // check if it is inside |
|---|
| | 178 | if (v1.x > lowerLeft.x && v1.x < upperRight.x && v1.y < lowerLeft.y && v1.y > upperRight.y && |
|---|
| | 179 | v2.x > lowerLeft.x && v2.x < upperRight.x && v2.y < lowerLeft.y && v2.y > upperRight.y ) |
|---|
| | 180 | { |
|---|
| | 181 | return true; |
|---|
| | 182 | } |
|---|
| | 183 | |
|---|
| | 184 | // Calc gradient |
|---|
| | 185 | var gradient:Number=(v2.y-v1.y)/(v2.x-v1.x); |
|---|
| | 186 | // Calc constant |
|---|
| | 187 | var lineConstant:Number=v1.y-gradient*v1.x; |
|---|
| | 188 | |
|---|
| | 189 | // Check intersection with left of viewbox and clip |
|---|
| | 190 | if (lineIntersectLine(v1,v2, upperLeft, lowerLeft ) ) |
|---|
| | 191 | { |
|---|
| | 192 | if (v1.x<v2.x) {v1.x=lowerLeft.x;v1.y=v1.x*gradient+lineConstant;} |
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| | 193 | else {v2.x=lowerLeft.x;v2.y=v2.x*gradient+lineConstant;} |
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| | 194 | } |
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| | 195 | // Check intersection with bottom of viewbox and clip |
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| | 196 | if (lineIntersectLine(v1,v2, lowerLeft, lowerRight)) |
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| | 197 | { |
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| | 198 | if (v1.y>v2.y) {v1.y=lowerRight.y;v1.x=(v1.y-lineConstant)/gradient;} |
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| | 199 | else {v2.y=lowerRight.y;v2.x=(v2.y-lineConstant)/gradient;} |
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| | 200 | } |
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| | 201 | // Check intersection with top of viewbox and clip |
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| | 202 | if (lineIntersectLine(v1,v2, upperLeft, upperRight)) |
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| | 203 | { |
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| | 204 | if (v1.y<v2.y) {v1.y=upperLeft.y;v1.x=(v1.y-lineConstant)/gradient;} |
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| | 205 | else {v2.y=upperLeft.y;v2.x=(v2.y-lineConstant)/gradient;} |
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| | 206 | } |
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| | 207 | // Check intersection with right of viewbox and clip |
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| | 208 | if (lineIntersectLine(v1,v2, upperRight, lowerRight) ) |
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| | 209 | { |
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| | 210 | if (v1.x>v2.x) {v1.x=lowerRight.x;v1.y=v1.x*gradient+lineConstant;} |
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| | 211 | else {v2.x=lowerRight.x;v2.y=v2.x*gradient+lineConstant;} |
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| | 212 | } |
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| | 213 | return true; |
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| | 214 | } |
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| | 215 | |
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| | 216 | protected function onMapStartPanning(event:MapEvent):void |
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| | 217 | { |
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| | 218 | cacheAsBitmap = true; |
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| | 219 | } |
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| | 220 | |
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| | 221 | protected function onMapExtentChanged(event:MapEvent):void |
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| | 222 | { |
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| | 223 | onMapPanned(event); |
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| | 224 | onMapZoomedBy(event); |
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| | 225 | } |
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| | 226 | |
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| | 227 | protected function onMapPanned(event:MapEvent):void |
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| | 228 | { |
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| | 229 | var pt:Point = map.grid.coordinatePoint(drawCoord); |
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| | 230 | x = pt.x; |
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| | 231 | y = pt.y; |
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| | 232 | } |
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| | 233 | |
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| | 234 | protected function onMapStopPanning(event:MapEvent):void |
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| | 235 | { |
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| | 236 | cacheAsBitmap = false; |
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| | 237 | dirty = true; |
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| | 238 | } |
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| | 239 | |
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| | 240 | protected function onMapResized(event:MapEvent):void |
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| | 241 | { |
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| | 242 | dirty = true; |
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| | 243 | // Flash doesn't always dispatch a rendered event during resize |
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| | 244 | // so... |
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| | 245 | updatePolyLines(); |
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| | 246 | } |
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| | 247 | |
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| | 248 | protected function onMapStartZooming(event:MapEvent):void |
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| | 249 | { |
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| | 250 | cacheAsBitmap = false; |
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| | 251 | } |
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| | 252 | |
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| | 253 | protected function onMapStopZooming(event:MapEvent):void |
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| | 254 | { |
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| | 255 | dirty = true; |
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| | 256 | } |
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| | 257 | |
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| | 258 | protected function onMapZoomedBy(event:MapEvent):void |
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| | 259 | { |
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| | 260 | cacheAsBitmap = false; |
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| | 261 | if (scaleZoom) { |
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| | 262 | scaleX = scaleY = Math.pow(2, map.grid.zoomLevel-drawCoord.zoom); |
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| | 263 | } |
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| | 264 | else { |
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| | 265 | dirty = true; |
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| | 266 | } |
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| | 267 | } |
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| | 268 | |
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| | 269 | protected function set dirty(d:Boolean):void |
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| | 270 | { |
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| | 271 | _dirty = d; |
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| | 272 | if (d) { |
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| | 273 | // this requests an Event.RENDER which Map will |
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| | 274 | // respond to and dispatch MapEvent.RENDERED |
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| | 275 | // when it's done shuffling tiles |
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| | 276 | if (stage) stage.invalidate(); |
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| | 277 | } |
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| | 278 | } |
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| | 279 | |
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| | 280 | protected function get dirty():Boolean |
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| | 281 | { |
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| | 282 | return _dirty; |
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| | 283 | } |
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| | 284 | |
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